Abstract
Given a set O of orientations (or angles) a line, ray, or line segment, in the plane, is said to be O-oriented if the smallest angle it makes with a horizontal line is in O. We are interested in planar objects that are formed by O-oriented lines, rays, and line segments; we say that they are O-oriented objects. Our interest in this area stems from the observation that orthogonal objects can, in general, be handled more efficiently than arbitrarily-oriented ones. As we demonstrate, as far as convexity is concerned O-oriented geometry bridges the gap between orthogonal geometry and arbitrarily-oriented geometry.
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© 1988 International Federation for Information Processing
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Rawlins, G.J.E., Wood, D. (1988). Computational geometry with restricted orientations. In: Iri, M., Yajima, K. (eds) System Modelling and Optimization. Lecture Notes in Control and Information Sciences, vol 113. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0042806
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DOI: https://doi.org/10.1007/BFb0042806
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