Abstract
Treated is a class of pursuit-evasion-games with incomplete information-exchange. After describing the game optimal strategies for several information-patterns are given based on a geometrical approach. Then attention is focussed on a game in which some of the opponent's statevariables and his strategy are unknown. The player-system is approximated by another system to which observer-theory can be applied. Observability is discussed and several conditions for complete observability of the approximated system are given.
The practical application of the theory stated above is shown on a numerical example. Quality of the observation and the influence of the observation-error on the termination of the game are discussed.
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10. References
K. Mizukami, K. Eguchi: “A Geometrical Approach to Problems of Pursuit-Evasion-Games”; The Journal of the Franklin Institute, Vol. 303, No. 4, 1977, pp. 371–384.
K.Mizukami: “A Pursuit-Evasion-Game with periodically observed State Information”; Submitted to the Journal of the Franklin Institute.
N.Iwata: “Study on Pursuit-Evasion-Games with State-Estimation-Techniques”; Graduation-thesis at the Faculty for Integrated Arts and Sciences, University of Hiroshima, 1977 (in Japanese).
V.Tews: “State-Estimation in a Pursuit-Evasion-Game with Incomplete Information-Exchange”; Hiroshima, 1979 (not published).
D.G. Luenberger: “An Introduction to Observers”; IEEE Transactions on Automatic Control, Vol. AC-16, No. 6, Dec. 1977, pp. 596–602.
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J.S. Meditch, G.H. Hostetter: “Observers for Systems with Unknown and Inaccessible Inputs” Int. J. Control 1974, Vol. 19, No. 3, pp. 473–480.
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Mizukami, K., Tews, V. (1980). State-estimation in a pursuit-evasion-game with incomplete information-exchange. In: Iracki, K., Malanowski, K., Walukiewicz, S. (eds) Optimization Techniques. Lecture Notes in Control and Information Sciences, vol 22. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0036399
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DOI: https://doi.org/10.1007/BFb0036399
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