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Supercover of straight lines, planes and triangles

  • Eric Andres
  • Philippe Nehlig
  • Jean Françon
From Principles to Applications
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1347)

Abstract

The Supercover of a Euclidean object is the set of the pixels or voxels intersected by the object. The Supercover of 2D lines and 2D triangles are defined analytically. Some geometric properties, localization, and generation algorithms are given. The same is done for 3D lines, planes, and 3D triangles.

Keywords

Discrete 3D Modelling Discrete Lines Discrete Planes Discrete Polygons Supercover 

References

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Copyright information

© Springer-Verlag Berlin Heidelberg 1997

Authors and Affiliations

  • Eric Andres
    • 1
  • Philippe Nehlig
    • 2
  • Jean Françon
    • 2
  1. 1.TUCS — Turku Centre for Computer ScienceTurkuFinland
  2. 2.Laboratoire des Sciences de l'Image, de l'Informatique et de la TélédétectionUniversité Louis PasteurStrasbourg CedexFrance

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