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Teaching software design in the freshman year

  • Keith Pierce
  • Linda Deneen
  • Gary Shute
Session 5 “Teaching Design”
Part of the Lecture Notes in Computer Science book series (LNCS, volume 536)

Abstract

Designing high-quality software is difficult, and therefore instruction in design should hold prominence in educating future software engineers, just as in other engineering disciplines. Nearly all software engineers receive their education within programs in computer science, but these programs typically provide inadequate instruction in design. The missing ingredient is instruction in the making of intelligent choices among design alternatives. We must increase the emphasis on the teaching of design principles for guiding the choice-making, not just in senior or graduate courses in software engineering, but throughout the undergraduate curriculum. In particular, the teaching of design in the introductory programming sequence can be improved. We present some examples of how instruction in design can be incorporated into the first courses in programming.

Keywords

Software Engineering Undergraduate Curriculum Software Engineer Institute Recursive Solution Software Engineer Institute 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1991

Authors and Affiliations

  • Keith Pierce
    • 1
  • Linda Deneen
    • 1
  • Gary Shute
    • 1
  1. 1.Department of Computer ScienceUniversity of Minnesota, DuluthDuluth

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