Skip to main content

Chat-Based Approach Applied to Automatic Livestream Highlight Generation

  • Conference paper
  • First Online:
Book cover Intelligent Decision Technologies (IDT 2020)

Part of the book series: Smart Innovation, Systems and Technologies ((SIST,volume 193))

Included in the following conference series:

Abstract

Highlight generation and subsequent video production processes are expensive when it is done by humans. The paper shows how the process can be automated. It defines the highlight generation problem, suggests and discusses five different approaches for solving this problem. Statistics-based approach is discussed separately in deep detail along with algorithm implementation elements. Web-based highlight generation and video production service requirements and architecture are identified and discussed, respectively.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. The Top 500 Sites on the Web. https://www.alexa.com/topsites

  2. Hamilton, W.A., Garretson, O., Kerne, A.: Streaming on twitch: fostering participatory communities of play within live mixed media. In: Proceedings of the SIGCHI conference on human factors in computing systems, pp. 1315–1324 (2014)

    Google Scholar 

  3. Wikipedia Contributors: Twitch (service)—Wikipedia, the Free Encyclopedia (2020). https://en.wikipedia.org/w/index.php?title=Twitch_(service)&oldid=944407516. Accessed 9 Mar 2020

  4. Weinberger, M.: Amazon’s 970 million purchase of twitch makes so much sense now: it’s all about the cloud, Mar 2016. https://www.businessinsider.com/amazons-970-million-purchase-of-twitch-makes-so-much-sense-now-its-all-about-the-cloud-2016-3

  5. Twitch revenue and usage statistics in 2019, Feb 2019. https://www.businessofapps.com/data/twitch-statistics/

  6. Gamache, R.: A History of Sports Highlights: Replayed Plays from Edison to ESPN. Incorporated, Publishers, McFarland (2010). https://books.google.ru/books?id=Q1rpmAEACAAJ

  7. Mrbundesteamchannel: Mr Bundesteam Youtube Channel. https://www.youtube.com/user/mrbundesteamchannel

  8. Trolden: Trolden Youtube Channel. https://www.youtube.com/user/Trolden1337

  9. Kibler, B.: Brian Kibler Youtube Channel. https://www.youtube.com/channel/UCItISwABVRjboRSBBi6WYTA

  10. Kripparrian: Kripparrian Youtube Channel. https://www.youtube.com/user/Kripparrian

  11. Amazhs: Amaz Youtube Channel. https://www.youtube.com/user/amazhs

  12. Kochen, M.: Long term implications of electronic information exchanges for information science. Bull. Am. Soc. Inf. Sci. 4(5), 22–3 (1978)

    Google Scholar 

  13. Zhou, L., Burgoon, J.K., Nunamaker, J.F., Twitchell, D.: Automating linguistics-based cues for detecting deception in text-based asynchronous computer-mediated communications. Group decis. Negot. 13(1), 81–106 (2004)

    Article  Google Scholar 

  14. Ford, C., Gardner, D., Horgan, L.E., Liu, C., Tsaasan, A., Nardi, B., Rickman, J.: Chat speed op pogchamp: practices of coherence in massive twitch chat. In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 858–871 (2017)

    Google Scholar 

  15. Twitch engineering: an introduction and overview. https://blog.twitch.tv/en/2015/12/18/twitch-engineering-an-introduction-and-overview-a23917b71a25/

  16. Obs Studio. https://obsproject.com/

  17. Wikipedia Contributors: Real-time Messaging Protocol—Wikipedia, the Free Encyclopedia (2020). https://en.wikipedia.org/w/index.php?title=Real-Time_Messaging_Protocol&oldid=941761686. Accessed 9 Mar 2020

  18. Wikipedia Contributors: Http live Streaming—Wikipedia, the Free Encyclopedia (2020). https://en.wikipedia.org/w/index.php?title=HTTP_Live_Streaming&oldid=942389731. Accessed 9 Mar 2020

  19. Wikipedia Contributors: Internet Relay Chat—Wikipedia, the Free Encyclopedia (2020). https://en.wikipedia.org/w/index.php?title=Internet_Relay_Chat&oldid=941834284. Accessed 9 Mar 2020

  20. Rittel, H.W., Webber, M.M.: Dilemmas in a general theory of planning. Policy Sci. 4(2), 155–169 (1973)

    Article  Google Scholar 

  21. Spencer, D.: A practical guide to information architecture. Five Simple Steps Penarth, vol. 1 (2010)

    Google Scholar 

  22. Ffmpeg. https://www.ffmpeg.org/

  23. Youtube Data API | Google Developers. https://developers.google.com/youtube/v3

Download references

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Pavel Drankou or Sergey Zykov .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Drankou, P., Zykov, S. (2020). Chat-Based Approach Applied to Automatic Livestream Highlight Generation. In: Czarnowski, I., Howlett, R., Jain, L. (eds) Intelligent Decision Technologies. IDT 2020. Smart Innovation, Systems and Technologies, vol 193. Springer, Singapore. https://doi.org/10.1007/978-981-15-5925-9_37

Download citation

Publish with us

Policies and ethics