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Design of an Improved Algorithm for VR-Based Image Processing

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Advances in Computer Science and Ubiquitous Computing (CUTE 2018, CSA 2018)

Abstract

The recent commercialization of virtual reality (VR) has led to various studies in multiple fields that can apply VR technologies, including gaming, design, and virtual experiences. However, when a VR system transmits images through a display located close to the eyes of the user, image output problems, such as image quality degradation and processing speed limitation, could result in a gap between reality and virtual reality, as well as reduce user immersion. Thus, in this study, we have developed an improved image processing algorithm that enhances image sharpness and processing speed to alleviate the user immersion problem in VR environments.

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References

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Correspondence to Hyungjoon Kim .

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Jang, YH., Yang, SS., Park, MH., Han, S., Park, SC., Kim, H. (2020). Design of an Improved Algorithm for VR-Based Image Processing. In: Park, J., Park, DS., Jeong, YS., Pan, Y. (eds) Advances in Computer Science and Ubiquitous Computing. CUTE CSA 2018 2018. Lecture Notes in Electrical Engineering, vol 536. Springer, Singapore. https://doi.org/10.1007/978-981-13-9341-9_3

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  • DOI: https://doi.org/10.1007/978-981-13-9341-9_3

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-9340-2

  • Online ISBN: 978-981-13-9341-9

  • eBook Packages: EngineeringEngineering (R0)

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