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Mixed Tiling Scheme for Adaptive VR Streaming

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Digital TV and Multimedia Communication (IFTC 2018)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1009))

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Abstract

VR technology is rapidly progressing in recent years with incremental consumption demand of immersive media. Transmission is one major challenge to be overcome for ultra high resolution 360 VR video streaming, requiring large throughput and strict latency. Conventional monolithic streaming scheme transfers the entire panorama and impose heavy burden to network load. Tiling based video streaming tackles such problem that it discriminates the FOV (field of view) and surrounded field out of sight then tiles are transmitted in appropriate quality according to viewing probability and network condition. Existing tiling method divides video frame into fixed-size uniform rectangles and encoding efficiency is inevitably decremented. The optimal mesh of video frame tiling is content dependent but typically tiling dimension is fixedly configured by service provider, without elasticity and content awareness. Several proposed optimization methods for tile dimension needs to enumerate all possibility and these offline manner requires specific transcoded samples to be prepared beforehand.

In this paper, a bandwidth-efficient mixed tiling scheme is proposed to improve the situation where diverse tiles are spliced into integral frame and tile selection is processed within multiple correlative meshes. We apply a graph algorithm to search the optimal case within multiple meshes and the online manner demands neither exhaustive enumeration nor intensive calculation.

We develop an adaptive VR video streaming system and mixed tiling scheme reflects advantage in bandwidth consumption and pixel overheads, compared to existing fixed size tiling scheme and traditional monolithic video streaming approach.

This paper is supported in part by National Natural Science Foundation of China (61650101), Scientific Research Plan of the Science and Technology Commission of Shanghai Municipality (16511104203), in part by the 111 Program (B07022).

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Xu, J., Xu, Y., Guan, Y., Zhang, W. (2019). Mixed Tiling Scheme for Adaptive VR Streaming. In: Zhai, G., Zhou, J., An, P., Yang, X. (eds) Digital TV and Multimedia Communication. IFTC 2018. Communications in Computer and Information Science, vol 1009. Springer, Singapore. https://doi.org/10.1007/978-981-13-8138-6_26

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  • DOI: https://doi.org/10.1007/978-981-13-8138-6_26

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-8137-9

  • Online ISBN: 978-981-13-8138-6

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