Skip to main content

Learning via AI Dolls: Creating Self-Active Learning for Children

  • Chapter
  • First Online:
Neo-Simulation and Gaming Toward Active Learning

Part of the book series: Translational Systems Sciences ((TSS,volume 18))

  • 775 Accesses

Abstract

This research aimed to propose an artificial intelligence (AI) chatbot mobile application for pre-school children engaging in active learning processes. The research tools Microsoft Bot Framework and Azure Bot Service were used to create an AI chatbot doll (AIBD) prototype. With this AIBD, the players simply dragged and dropped items in an intelligent bot builder that could create characters with different identities using a set of customized doll items, for example, genders, dresses, shoes, or flowers. During play, children could either learn about what colors, apparel, languages, or music they liked or communicate their attitudes or thoughts to the dolls. Consequently, the AIBD also learned and collected personal data, such as players’ personalities, emotions, attitudes, or behaviors. Finally, the data were stored in a private cloud repository, where only authorized parents could access the reports. In our findings, the average correlation between the capability of the AIBD’s learning performance and children’s active learning processes was high (support value equal to 0.791 and confidence value equal to 0.853). Moreover, the children playing with the AIBD could not only develop their emotions but they also saw large improvements in their ideas generation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 139.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Perez JA, Deligianni F, Ravi D, Yang GZ (2018) Artificial intelligence and robotics. arXiv Preprint arXiv:1803–10813

    Google Scholar 

  2. Santatiwongchai S, Kaewkamnerdpong B, Jutharee W, Ounjai K (2016) BLISS: using robot in learning intervention to promote social skills for autism therapy. In: Proceedings of the international convention on rehabilitation engineering & assistive technology. Singapore Therapeutic, START Centre: 16

    Google Scholar 

  3. Richardson K (2016) The robot intermediary: mechanical analogies and autism. Anthropol Today 32(5):18–20

    Article  Google Scholar 

  4. Beccaluva EA, Bonarini A, Cerabolini R, Clasadonte F, Garzotto F, Gelsomini M, Viola L (2017) Exploring engagement with robots among persons with neurodevelopmental disorders. In: The 26th IEEE international symposium on robot and human interactive communication, pp 903–909

    Google Scholar 

  5. Thies IM, Menon N, Magapu S, Subramony M, O’Neill J (2017) How do you want your chatbot? An exploratory Wizard-of-Oz study with young, urban Indians. In: IFIP conference on human-computer interaction. Springer, Cham, pp 441–459

    Google Scholar 

  6. Doshi SV, Pawar SB, Shelar AG, Kulkarni SS (2017) Artificial intelligence Chatbot in Android system using open source program-O. Artif Intell 6(4)

    Google Scholar 

  7. Machiraju S, Modi R (2018) Develop bots using. NET Core. In: Developing bots with Microsoft bots framework. Apress, Berkeley, pp 19–52

    Chapter  Google Scholar 

  8. Machiraju S, Modi R (2018) Conversations as platforms. In: Developing bots with Microsoft bots framework. Apress, Berkeley, pp 1–17

    Chapter  Google Scholar 

  9. Bhaumik A (2018) From AI to robotics: mobile, social, and sentient robots. CRC Press, Boca Raton

    Book  Google Scholar 

  10. Davis M (2011) The universal computer: the road from Leibniz to Turing. AK Peters/CRC Press, Boca Raton

    Book  Google Scholar 

  11. Dautenhahn K, Billard A (2013) Games children with autism can play with Robota. In: Universal access and assistive technology: proceedings of the Cambridge workshop on UA and AT 2: 179

    Google Scholar 

  12. Manyika J, Lund S, Robinson K, Valentino J, Dobbs R (2015) A labor market that works: connecting talent with opportunity in the digital age. McKinsey Global Institute, New York

    Google Scholar 

  13. Augello A, Gentile M, Weideveld L, Dignum F (2016) A model of a social chatbot. In: Intelligent interactive multimedia systems and services. Springer, Cham, pp 637–647

    Chapter  Google Scholar 

  14. Stucke ME, Ezrachi A (2018) Alexa et al., what are you doing with my data? Crit Anal Law 5(1)

    Google Scholar 

  15. Cath C, Wachter S, Mittelstadt B, Taddeo M, Floridi L (2018) Artificial intelligence and the ‘good society’: the US, EU, and UK approach. Sci Eng Ethics 24(2):505–528

    Google Scholar 

  16. Gini M, Agmon N, Giunchiglia F, Koenig S, Leyton-Brown K (2018) Artificial intelligence in 2027. AI Matters 4(1):10–20

    Article  Google Scholar 

  17. Rad P, Roopaei M, Beebe N, Shadaram M, Au Y (2018) AI thinking for cloud education platform with personalized learning. In: Proceedings of the 51st Hawaii international conference on system sciences

    Google Scholar 

  18. Sannikova S (2018) Chatbot implementation with Microsoft Bot Framework

    Google Scholar 

  19. Chen LF, Chen SC, Su CT (2018) An innovative service quality evaluation and improvement model. Serv Ind J 38(3–4):228–249

    Article  Google Scholar 

  20. Fok WW, He YS, Yeung HA, Law KY, Cheung KH, Ai YY, Ho P (2018) Prediction model for students’ future development by deep learning and tensorflow artificial intelligence engine. In: The 4th IEEE international conference on information management, pp 103–106

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Sooksawaddee Nattawuttisit .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Singapore Pte Ltd.

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Nattawuttisit, S. (2019). Learning via AI Dolls: Creating Self-Active Learning for Children. In: Hamada, R., et al. Neo-Simulation and Gaming Toward Active Learning. Translational Systems Sciences, vol 18. Springer, Singapore. https://doi.org/10.1007/978-981-13-8039-6_26

Download citation

  • DOI: https://doi.org/10.1007/978-981-13-8039-6_26

  • Published:

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-8038-9

  • Online ISBN: 978-981-13-8039-6

  • eBook Packages: Economics and FinanceEconomics and Finance (R0)

Publish with us

Policies and ethics