Abstract
There is an indisputable gap between the conceptualization and introduction of innovation and the actual and effective implementation of innovations in the complex sociotechnical system of transport and logistics throughout Europe. With our research we investigate the role of simulation games as an instrument to understand the dynamics around innovation processes in this system, by the means of literature review and in-depth interviews with key stakeholders of selected innovation cases within the Port of Rotterdam. The aim of our study is to gather valuable insights into how simulation games can be used to handle the extremely critical issue of effectively implementing innovation in the transport and logistics sector. It is thus expected to stimulate and enhance interaction among actors on policy level, by highlighting the potential advantages of using the approach of simulation games when the implementation of innovation is in discuss.
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Acknowledgement
This research is part of the INDEEP (Innovation Network Design Enables Excellent Ports) project, funded by the Netherlands Organization for Scientific Research (NWO). The authors would like to thank Dr. Bart Kuipers of Erasmus University Rotterdam, for participating in the conduction of the interviews presented herein, as well as all the interviewees for their time and valuable information sharing.Â
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Roukouni, A., Lukosch, H., Verbraeck, A. (2019). Simulation Games to Foster Innovation: Insights from the Transport and Logistics Sector. In: Hamada, R., et al. Neo-Simulation and Gaming Toward Active Learning. Translational Systems Sciences, vol 18. Springer, Singapore. https://doi.org/10.1007/978-981-13-8039-6_15
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DOI: https://doi.org/10.1007/978-981-13-8039-6_15
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