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Interactive Print Media Using Augmented Reality

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Abstract

Augmented Reality is one of the revolutionary technologies gaining fast pace in enhancing user interaction. Education is evolving rapidly and needs to keep accomplishing its goal of providing knowledge seamlessly. The use of mere images in print media like textbooks limits learner’s understandability. A much more interactive approach is required to boost the overall learning experience. The existing systems are quite capable of delivering useful content such as 3D models, by using special markers for tracking done in images. This limits their potential as it is not feasible to create markers for every image and is time-consuming. This research work focusses on developing an Android application using Marker-less AR. The proposed system encompasses image recognition using a mobile camera, rendering relevant YouTube videos pertaining to the image, and their superimposition in AR. The aim of this system is to enhance the productivity of education to enliven images with interactive videos.

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Correspondence to Thelma Gomes .

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Fernandes, W., Gomes, T., Fernandes, A., Mascarnes, S., Panchal, D. (2019). Interactive Print Media Using Augmented Reality. In: Wang, J., Reddy, G., Prasad, V., Reddy, V. (eds) Soft Computing and Signal Processing . Advances in Intelligent Systems and Computing, vol 898. Springer, Singapore. https://doi.org/10.1007/978-981-13-3393-4_23

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