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Abstract

One of the greatest mistakes instructional designers make is to create instruction based on simplistic strategies without giving much thought to a systematic overarching framework. The benefit of an overarching framework for any instruction is that there will be coherency and consistency in the design, planning, implementation, and evaluation. In this chapter, we argue for the importance of problem solving as the centre of instructional design in the identified high-stakes learning contexts and provide a variety of instructional design guidelines. Moreover, assessing learners’ performance is one of the most important – if not the most important – component of instruction. To meaningfully assess performance, instructional designers need to clearly identify the descriptors of the required actions or thoughts and align these with the learning outcomes. These descriptors usually take the form of rubrics, and rubrics can be used to observe learners’ performance and assess their articulation of their thoughts. In this chapter, we discuss the important elements of rubrics and the components of rubrics in relation to the conditions of various high-stakes learning environments.

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Correspondence to Chwee Beng Lee .

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© 2019 Springer Nature Singapore Pte Ltd.

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Lee, C.B., Leppink, J., Hanham, J. (2019). On the Design of Instruction and Assessment. In: Instructional Design Principles for High-Stakes Problem-Solving Environments. Springer, Singapore. https://doi.org/10.1007/978-981-13-2808-4_11

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  • DOI: https://doi.org/10.1007/978-981-13-2808-4_11

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-2807-7

  • Online ISBN: 978-981-13-2808-4

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