Skip to main content

Software Applications and Software Culture

  • Chapter
  • First Online:
Fundamentals of Software Culture

Abstract

As civilization plunged into software and eventually grew coated over generations, society inevitably ran to the “every body” can use age. At that stage of development, software drew closer to mankind. Industries called for software applications to handle their data, leading to an elephantine production of database management systems in the 1970s. Later in the 80s, following the advancement in hardware, software amplified its scope into a network of disciplines such agriculture where it made possible outcome prediction and the medical sector, where software applications monitored medical equipment. Meanwhile software applications engulfed the entertainment market with virtual and augmented reality, the Internet and Mobile applications furnished completeness of services. As of emerging industries involving Space, Scientific Exploration, New energy, Internet of Things and Unmanned Aerial Vehicle areas, software applications provided ways of accelerated explorations and analysis, together with advanced data transformation and interpretation. Currently as we are writing this book, a lot of software simulation and exploration is taking place in the software industry. They are carried out in an attempt to visualize future opportunities. As mankind constantly receives threads from its environment and nature, it has been endlessly seeking for the next station. From these examples of software application, readers will have a better understanding of software culture. This chapter discusses the relationship between software applications and software culture from two aspects: software applications in traditional and emerging industries.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 37.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 37.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Waley, A (1937) The book of songs. Houghton Mifflin Co.

    Google Scholar 

  2. Compgroups (2004) IBM 7532 Industrial Computer project. http://compgroups.net/comp.sys.ibm.ps2.hardware/ibm-7532-industrial-computer-projec/2181874. Accessed 21 Feb 2004.

  3. GE MDS, Supervisory Control and Data Acquisition (2013). http://www.gemds.com.cn/news/news934.html. Accessed 3 Nov 2013.

  4. FORCECON, Oil and gas SCADA software eForceConV2.1. http://www.sunwayland.com/Home/article/index/category/91/id/279.html.

  5. Rockwellautomation, Rockwellsoftware. http://www.rockwellautomation.com/rockwellsoftware/products/rsview32.page.

  6. Oil and Gas Online, PlantScape System. https://www.oilandgasonline.com/doc/plantscape-system-0001.

  7. SIEMENS, Robcad. https://www.plm.automation.siemens.com/zh/products/tecnomatix/manufacturing-simulation/robotics/robcad.shtml.

  8. Ansys Software (2015) CHN Baidu, zhliu. http://baike.baidu.com/link?url=MYyffDQyoT44M1Bt_AGUySTwcFSXNhtcJr_FDcnC6-aG1C0OvBjAZZ-T5246zIA6TXb6BJU__QVY4IXkuwj1eq2HOEZi0E4jD7zSvfRtk3W. Accessed 29 Jun 2015.

  9. 3D Print (2016) CHN Baidu, fhb340. http://baike.baidu.com/link?url=Rojd0vWKxyB3sbvXAVt_MfZq5q3y2k_WGf0PoR3TtcT5ESpSVYw2qACjM_J1ZF8WRYEICxFNqFvgg_79s6c1m_GBHvqDIgw83-ZwQ1913Wa. Accessed 14 Aug 2016.

  10. Agriculture (2017) CHN Baidu, Water cloud deep waves. http://baike.baidu.com/link?url=0G1C_DTG0PHG1I4v5jVBrFlrY6A89dubC64bivndLeVKNFYxGqV3vGCFopfmpJXpmtVtRVTFt82QElDnCYFKvx3xqlt96C-SEjNhIuoh29O#reference-[1]-16684-wrap. 17 Aug 2017.

  11. Fu YiDong. On the Development of Medical Science in 19th Century [J]. Divine, 2014(14):223–223.

    Google Scholar 

  12. Investigation of Theories Base on The Internal Canon of Medicine about Brain and Encephalopathy (2015), CHN CNKI, Xu Feng. http://en.cnki.com.cn/Article_en/CJFDTotal-GMZY201502004.htm. Accessed Feb 2015.

  13. Li Wei. Design and Realization of CAD System Based on Multi-period Liver CT Image [D]. Shanghai JiaoTong University, 2011.

    Google Scholar 

  14. Liu YanSong. Research and Practice of 2D Game Development Technology Based on Java [D]. Beijing Industry University, 2011.

    Google Scholar 

  15. GameRes (2015) Detailed description of the fighting game numerical analysis. http://www.gameres.com/468370.html. Accessed 6 Nov 2015.

  16. King of Fighters (2017) CHN Sogou. http://baike.sogou.com/v60299.htm. Accessed 24 Aug 2017.

  17. KTV (2017) CHN Baidu, atreylemon. http://baike.baidu.com/link?url=mXn5b5tl9fwsWyv1NUI8Yt3dv8VShw24-jVq14wfmdNq2I9vc8zjJCN4vwx8E02UFZ7KP7a5sw8a-NxTIV1Nka. Accessed 31 May 2017.

  18. Yjbys (2014) Internet and Social Science Research. http://www.yjbys.com/news/296664.html. Accessed 30 Dec 2014.

  19. Jiang Yuanxiang. Research on the Application of Network Protocol and Its Performance [J]. Computer programming skills and maintenance, 2011(4):59–60.

    Google Scholar 

  20. Network protocol (2015) CHN Baidu, lztzr. http://baike.baidu.com/link?url=fUc9iFwi2oh–dh_1TQD-gTXWWJ4QlOMLFFHyyCrhsGEVBSM9YmvUyiB0NIFfm153dSFsB87Kp6eLddFpYsqLX3VPe1_UhPgLHcvdWEnBAnZpqFgdR9IFZUl86UUgdZG. Accessed 29 Nov 2015.

  21. QQ (2017) CHN Baidu. http://baike.baidu.com/link?url=Jsqqh64G6jkyx3005t1f4ppjLD4nJ_7EZNrVf3akJSnPJsCkz6c3uU_Yum4vqpyaoRt3DFANtQO1xM4e7qFVxElvialhrDGjmbgy1vzTV-FaQCHZ3iEIZbdoRyTNHepcoqMhxWd1egJrlozpW4f8Ya. Accessed 19 Aug 2017.

  22. Weibo(2017) CHN Baidu, KortLou. http://baike.baidu.com/link?url=VMwpEY0gfHWGErVNkUjkChYRYGFQnvRqJOUNhyIDn0_9vbFgR_LSD0a-cpbOs05JTxTb8x989xG1xbXt3xkz_wJQQxRqmkFUxcc3_8KTfTm. Accessed 15 Jul 2017.

  23. Social Network Site (2017) CHN Baidu, dino love. http://baike.baidu.com/link?url=BVhElRAPMc9t7nKaXWBdPkYFBhoMMhxesCzdXrwSrFL3ULaW1P9FbJ7hlH4fc7k2tywzWMuUxYuOO75_39B4Gzuw8_8aWp1okmgISapoIexzzoROe_NuUgmG5lG_mvbg. Accessed 30 Au 2017.

  24. China’s astronomers in the domestic super computer to achieve ultra-large-scale simulation of the universe (2010). http://www.pmo.ac.cn/xwzx/twkx/201011/t20101115_3010917.html.

  25. https://en.wikipedia.org/wiki/Nuclear_fusion.

  26. Harvard Business Review (2014) Internet of Things: Science Fiction or Business Fact? https://hbr.org/resources/pdfs/comm/verizon/18980_HBR_Verizon_IoT_Nov_14.pdf. Accessed 23 Oct 2016.

  27. International Telecommunication Union (2015) Internet of Things Global Standards Initiative. http://www.itu.int/en/ITU-T/gsi/iot/Pages/default.aspx. Accessed 26 June 2015.

  28. Komninos, Nicos (2013) What makes cities intelligent? In: Smart Cities: Governing, Modelling and Analysing the Transition. Deakin, Mark, p 77.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer Nature Singapore Pte Ltd. and Zhejiang University Press

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Qin, Z. et al. (2018). Software Applications and Software Culture. In: Fundamentals of Software Culture. Springer, Singapore. https://doi.org/10.1007/978-981-13-0701-0_4

Download citation

  • DOI: https://doi.org/10.1007/978-981-13-0701-0_4

  • Published:

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-0700-3

  • Online ISBN: 978-981-13-0701-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics