Abstract
This chapter outlines a broad genealogy of two areas within software culture: Digital Non-Linear Editing (DNLE) and Computer-Aided Design (CAD) software. Emerging from distinct institutional environments, their respective historical developments and the implications these have generated within their professional domains provide a broader context for the software at the centre of this educational research project (see Chaps. 3 and 4). Each of these histories demonstrate how decisive the institutional and industrial contexts of their creation were in inscribing the affordances, interfaces and conceptual frameworks coded into these software.
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- 1.
Offline editing involved transferring film to video, to make it easier for editing systems to deal with the digitised footage.
- 2.
A compression codec (short for coder-decoder) encodes a media file for storage and distribution, and decodes it for playback or editing.
- 3.
Not coincidentally, Sutherland later emerged as a key figure within the history of computer graphics.
- 4.
CATIA is a CAD platform.
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Khoo, E., Hight, C., Torrens, R., Cowie, B. (2017). A Genealogy of Software Applications. In: Software Literacy. SpringerBriefs in Education. Springer, Singapore. https://doi.org/10.1007/978-981-10-7059-4_2
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