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Two-Phase Nonlinear Programming Models and Method for Interval-Valued Multiobjective Cooperative Games

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 758))

Abstract

In this paper, we define the concepts of interval-valued cores of interval-valued multiobjective n-person cooperative games and satisfactory degree (or ranking indexes) of comparing intervals with the features of inclusion and/or overlap relations. Hereby, the interval-valued cores can be computed by developing a new two-phase method based on the auxiliary nonlinear programming models. The proposed method can provide cooperative chances under the situations of inclusion and/or overlap relations between intervals in which the traditional interval ranking method may not always assure. The feasibility and applicability of the models and method proposed in this paper are illustrated with a numerical example.

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Acknowledgments

This research was sponsored by the National Natural Science Foundation of China (No.71231003, No.71171055), Social Science Planning Project of Fujian (No. FJ2015B185) and “Outstanding Young Scientific Research Personnel Cultivation Plan of Colleges and Universities in Fujian Province” as well as “Science and Technology Innovation Team of Colleges and Universities in Fujian Province”.

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Correspondence to Fang-Xuan Hong .

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Hong, FX., Li, DF. (2017). Two-Phase Nonlinear Programming Models and Method for Interval-Valued Multiobjective Cooperative Games. In: Li, DF., Yang, XG., Uetz, M., Xu, GJ. (eds) Game Theory and Applications. China GTA China-Dutch GTA 2016 2016. Communications in Computer and Information Science, vol 758. Springer, Singapore. https://doi.org/10.1007/978-981-10-6753-2_20

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  • DOI: https://doi.org/10.1007/978-981-10-6753-2_20

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-6752-5

  • Online ISBN: 978-981-10-6753-2

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