Skip to main content

Deadzone Analysis of 2-D Kinesthetic Perception

  • Chapter
  • First Online:
Kinesthetic Perception

Part of the book series: Studies in Computational Intelligence ((SCI,volume 748))

  • 679 Accesses

Abstract

In this chapter, we extend the findings of Chap. 3 to 2-D kinesthetic data. For this, we again design an appropriate experimental setup and record the responses of several users to piecewise constant haptic signals. In order to predict the labels of the responses, we have used the Weber, level crossing, and conic section-based classifiers. It has been found that similar to 1-D haptic signal, the level crossing classifier performs better than the Weber classifier for all users. Thus, the level crossing classifier-based sampler turns out to be a good candidate for perceptually adaptive sampling mechanism for 2-D haptic data also. Further, we study the possible structures of the perceptual deadzone for 2-D haptic data and examine whether the deadzone depends on the direction of the kinesthetic force stimulus. The level crossing classifier defines the best fit deadzone around a reference vector to be circular, while the Weber classifier makes the radius a function of its current magnitude. A competing conic section-based classifier makes the kinesthetic deadzone directionally sensitive. It is demonstrated that the kinesthetic perception is circularly symmetric and is independent of the direction of the force stimulus. Hence, a user does not have any directional preference while perceiving any change in the kinesthetic stimulus.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Breiman L (2001) Random forests. Mach Learn 45(1):5–32

    Article  MATH  Google Scholar 

  • Hinterseer P, Steinbach E (2006) A psychophysically motivated compression approach for 3D haptic data. In: 14th symposium on haptic interfaces for virtual environment and teleoperator systems, pp 35–41. doi:10.1109/HAPTIC.2006.1627068

  • Kirkpatrick S (1984) Optimization by simulated annealing: quantitative studies. J Stat phys 34(5):975–986

    Article  MathSciNet  Google Scholar 

  • Kohavi R (1995) A study of cross-validation and bootstrap for accuracy estimation and model selection. In: IJCAI, pp 1137–1145

    Google Scholar 

  • Tan HZ, Barbagli F, Salisbury K, Ho C, Spence C (2006) Force-direction discrimination is not influenced by reference force direction. Haptics-e 4(1):1–6

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Subhasis Chaudhuri .

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer Nature Singapore Pte Ltd.

About this chapter

Cite this chapter

Chaudhuri, S., Bhardwaj, A. (2018). Deadzone Analysis of 2-D Kinesthetic Perception. In: Kinesthetic Perception. Studies in Computational Intelligence, vol 748. Springer, Singapore. https://doi.org/10.1007/978-981-10-6692-4_4

Download citation

  • DOI: https://doi.org/10.1007/978-981-10-6692-4_4

  • Published:

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-6691-7

  • Online ISBN: 978-981-10-6692-4

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics