Abstract
Three-dimensional sound effect is a relatively weak link in the navigation simulator. The location information, distance attenuation, Doppler Effect and special environment effect cannot be reflected by the sound system at this stage. In this article, a three-dimensional sound effect system is developed based on OpenAL to solve these problems. All kinds of sound sources in simulator are reasonably categorized. Methods are proposed to handle considerable number of sound sources and synchronization problem. The PIMPL mode is applied for completely decoupling the sound module from the simulator main program. The test program of the system is developed under Microsoft Foundation Classes and the test procedure is performed in a real simulator. It can be confirmed that the established system conducted a good simulation of the various sound effects in the navigation environment with a high real-time performance.
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Acknowledgment
The author would like to acknowledge the support from the National High Technology Research and Development Program of China (“863” Program) [No. 2015AA016404], Marine public welfare industry research [No. 201505017-4] and the Fundamental Research Funds for the Central Universities [No. 3132016310].
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Appendix 1: Mathematical Representation of Doppler Shift
Appendix 1: Mathematical Representation of Doppler Shift
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Jing, Q., Yin, Y., You, W., Zhang, X., Li, X. (2017). Realization of 3D Sound Effect System in Navigation Simulator. In: Mohamed Ali, M., Wahid, H., Mohd Subha, N., Sahlan, S., Md. Yunus, M., Wahap, A. (eds) Modeling, Design and Simulation of Systems. AsiaSim 2017. Communications in Computer and Information Science, vol 752. Springer, Singapore. https://doi.org/10.1007/978-981-10-6502-6_27
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DOI: https://doi.org/10.1007/978-981-10-6502-6_27
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