Abstract
This paper aims to highlight the ways in which Shape Grammar inductive reasoning can analyze and represent design knowledge in a tacit environment. Deductive Shape Grammar has effectively examined designs from the past, where access to the artifacts’ authors is not possible. However, in a condition where access to the craftsperson and the making process is possible, there is an opportunity to induce design grammar from the evidence on-site. Nevertheless, in such contexts, direct access to the craftsperson does not necessarily mean that access to their design knowledge is straightforward, as reflected in our case study, Passura: a Traditional Glyph in Toraja, Indonesia. In this article, the formulation of inductive Shape Grammar is provided, and applications on the tacit environment are discussed.
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Acknowledgement
This research is supported by Sydney Southeast Asia Center. The author would like to thank Aleksander Panimba and Ting Ting for their support and contribution during the field study.
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Muslimin, R. (2017). EthnoComputation: An Inductive Shape Grammar on Toraja Glyph. In: Çağdaş, G., Özkar, M., Gül, L., Gürer, E. (eds) Computer-Aided Architectural Design. Future Trajectories. CAADFutures 2017. Communications in Computer and Information Science, vol 724. Springer, Singapore. https://doi.org/10.1007/978-981-10-5197-5_18
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