Abstract
In 2005, Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis came up with an idea for an easy-to-use programmable device for interactive art design projects at the Interaction Design Institute Ivrea in Ivrea, Italy. The device needed to be simple, easy to connect to various things (such as relays, motors, and sensors), and easy to program. It also needed to be inexpensive to make it cost-effective for students and artists. They selected an AVR family of 8-bit microcontroller (MCU or µC) devices from Atmel and designed a self-contained circuit board with easy-to-use connections, wrote bootloader firmware for the microcontroller, and integrated it all into a simple development environment that used programs called “sketches.” The result was Arduino.
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Pan, T., Zhu, Y. (2018). Getting Started with Arduino. In: Designing Embedded Systems with Arduino. Springer, Singapore. https://doi.org/10.1007/978-981-10-4418-2_1
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DOI: https://doi.org/10.1007/978-981-10-4418-2_1
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