Abstract
Due to the convenience and popularity, Internet has changed our cognition since always. It is closely linked people’s whole daily life. Internet Addiction has become a worth noting issue. Game Addiction has become a big social problem. This paper aims to investigate the interpersonal communication difficulties and abnormal life schedule, even behavior deviation which are caused by Game Addiction of some people. This paper is based on Internet Addiction theory of Dr. Kimberly S. Young. Using his Internet Addiction Test (IAT) in the theory and adapt it becomes “Internet Game Addiction Survey Questionnaire”. We analyze the addiction status caused by some recent popular games for finding addiction extent of each game’s time interval, therefore, we can calculate addiction index . The questionnaire is divided in five categories with total 20 questions. Thus we can analyze the answer scores, average and percentage gaming time by this questionnaires. Then get the line chart of addiction extent in each game’s time interval. Through the chart, we can figure out how long a person gets game addiction. Further we can get the game addiction index and grade game addiction extent in different levels, then tell whether the player is easy to get game addiction or not by this survey. We expect to effectively prevent any user become game addiction by this research.
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Hung, J.C., Ding, MH., Kao, WH., Wang, PC. (2018). The Analysis for Online Game Addiction. In: Yen, N., Hung, J. (eds) Frontier Computing. FC 2016. Lecture Notes in Electrical Engineering, vol 422. Springer, Singapore. https://doi.org/10.1007/978-981-10-3187-8_31
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DOI: https://doi.org/10.1007/978-981-10-3187-8_31
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