Abstract
In context of the Metasystems Learning Design Theory there are eight didactical systems. Each of these systems includes some elements of the teacher-centered and/or learner-centered learning environments. In plus, for the effective learning outcomes should be taking into account the specific features of that didactical system that may solve the previous identified issue. Thus, the specific features of the teacher-centered environments are: visibility, accessibility, language, readability, learnability, usability and legibility. Instead of this, the learner-centered are focused on developing knowledge, competence or/and self-regulated skills. The goal of this chapter is to describe the specific features of user interface design for the teacher-centered versus learner-centered learning environments.
Content precedes design.
Design in the absence of content is not design, it’s decoration.
Jeffrey Zeldman.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Barab, S., & Squire, K. (2004). Design-based research: Putting a stake in the ground. The Journal of the Learning Sciences, 13(1), 1–14.
Basar, E. (2016). Memory and brain dynamics: Oscillations integrating attention, perception, learning, and memory. CRC Press
Busato, V. V., Prins, F. J., Elshout, J. J., & Hamaker, C. (2000). Intellectual ability, learning style, personality, achievement motivation and academic success of psychology students in higher education. Personality and Individual Differences, 29(6), 1057–1068.
Cino, D., & James, T. (2016). A Usability and Learnability Case Study of Glass Flight Deck Interfaces and Pilot Interactions through Scenario-based Training.
Dillon, A. (2003). User interface design. Encyclopedia of Cognitive Science (Vol. 4, pp. 453–458). London: MacMillan.
Dragilev, D. (2013). What is User Interface Design? http://www.freshtilledsoil.com/what-is-user-interface-design/
Education for a Sustainable Future. Benchmarks for Individual and Social Learning. http://www.susted.com/wordpress/wp-content/uploads/2016/04/Benchmarks-Draft-Final-5.pdf
Elias, T. (2011). Universal instructional design principles for mobile learning. The International Review of Research in Open and Distributed Learning, 12(2), 143–156. http://www.irrodl.org/index.php/irrodl/article/view/965/1675
Eysenck, M. W. (1976). Arousal, learning, and memory. Psychological Bulletin, 83(3), 389–404.
Eysenck, M. (2012). Attention and arousal: Cognition and performance. Springer Science & Business Media.
Gadouleau, M., Richard, A., & Fanchon, E. (2016). Reduction and fixed points of boolean networks and linear network coding solvability. IEEE Transactions on Information Theory, 62(5), 2504–2519.
Haley, A. (2016). It’s about legibility. https://www.fonts.com/content/learning/fontology/level-4/fine-typography/legibility
Harenberg, S., McCaffrey, R., Butz, M., Post, D., Howlett, J., Dorsch, K. D., et al. (2016). Can multiple object tracking predict laparoscopic surgical skills? Journal of surgical education, 73(3), 386–390.
Human-centred design for interactive systems (ISO 9241-210, 2010). http://www.iso.org/iso/catalogue_detail.htm?csnumber=52075
Keefe, J. W. (1987). Learning Style Theory and Practice. National Association of Secondary School Principals, 1904 Association Dr., Reston, VA 22091.
Kelly, K. T. (2016). Learning theory and epistemology. In Readings in Formal Epistemology (pp. 695–716). Springer International Publishing. http://repository.cmu.edu/cgi/viewcontent.cgi?article=1383&context=philosophy.
Korving, H., Hernández, M., & De Groot, E. (2016). Look at me and pay attention! A study on the relation between visibility and attention in weblectures. Computers & Education, 94, 151–161.
Kumar, K. L., & Owston, R. (2016). Evaluating e-learning accessibility by automated and student-centered methods. Educational Technology Research and Development, 64(2), 263–283.
Lee, A., & Lochovsky, F. H. (1985). User interface design. Office automation (pp. 3–20). Berlin: Springer.
Lewthwaite, S., & Sloan, D. (2016). Exploring pedagogical culture for accessibility education in Computing Science. http://eprints.soton.ac.uk/388799/3/Lewthwaite-Sloan-w4a2016-camera-ready.pdf
Li, F., Xue, Q., Zhang, H., & Deng, E. (2016). How to Improve Community Resident Autonomous Learning Based on Virtual Learning. International Management Review, 12(1). http://scholarspress.us/journals/IMR/pdf/IMR-1-2016/IMR-v12n1art7.pdf
Lindemann, P. (2016). A Short Report on Multi-Touch User Interfaces. https://www.medien.ifi.lmu.de/lehre/ws1011/mmi2/mmi2_uebungsblatt1_loesung_lindemann.pdf
Moore, E. B. (2016). ConfChem conference on interactive visualizations for chemistry teaching and learning: Accessibility for PhET interactive simulations progress, challenges, and potential. Journal of Chemical Education.
Multimedia User Interface Content. http://www-i4.informatik.rwth-aachen.de/content/teaching/lectures/sub/mms/mmsSS02/slides/13.pdf
Nam, S. (2015). Making learning easy by design. https://medium.com/google-design/designing-a-ux-for-learning-ebed4fa0a798#.9suxjluob
Neuhauser, C. (2010). Learning style and effectiveness of online and face-to-face instruction. The American Journal of Distance Education, 99–113. http://web.cerritos.edu/nbueno/SitePages/Pepperdine/Learning%20Style%20and%20effectiveness%20and%20online.pdf.
Oppermann, R. (2002). User-interface design. In Handbook on information technologies for education and training (pp. 233–248). Berlin: Springer.
Pallotta, V., Bruegger, P. Hirsbrunner, B. (2008). Kinetic user interfaces: Physical embodied interaction with mobile pervasive computing systems. In Advances in Ubiquitous Computing: Future Paradigms and Directions, IGI Publishing, February, 2008. http://www.igi-global.com/books/additional.asp?id=7314&title=Preface&col=preface
Readability Test. http://juicystudio.com/services/readability.php
Reid, J. M. (1987). The learning style preferences of ESL students. TESOL Quarterly, 21(1), 87–111.
Riding, R. J., & Sadler-Smith, E. (1997). Cognitive style and learning strategies: Some implications for training design. International Journal of Training and Development, 1(3), 199–208.
Scott, B., Shurville, S., Maclean, P., Cong, C. (2007). Cybernetic principles for learning design. http://www.univie.ac.at/constructivism/archive/fulltexts/1796.pdf
Sweller, J. (1994). Cognitive load theory, learning difficulty, and instructional design. Learning and instruction, 4(4), 295–312.
Swickert, R. J., & Gilliland, K. (1998). Relationship between the brainstem auditory evoked response and extraversion, impulsivity, and sociability. Journal of Research in Personality, 32(3), 314–330.
Tidwell, J. (2010). Designing interfaces. O’Reilly Media, Inc.
Topaloglu, M., Caldibi, E., & Oge, G. (2016). The scale for the individual and social impact of students’ social network use: The validity and reliability studies. Computers in Human Behavior, 61, 350–356.
Typographic Readability and Legibility. http://webdesign.tutsplus.com/articles/typographic-readability-and-legibility–webdesign-12211
van Rooij, S. W., & Zirkle, K. (2016). Balancing pedagogy, student readiness and accessibility: A case study in collaborative online course development. The Internet and Higher Education, 28, 1–7.
Wang, Z., Bovik, A. C., Sheikh, H. R., & Simoncelli, E. P. (2004). Image quality assessment: From error visibility to structural similarity. IEEE Transactions on Image Processing, 13(4), 600–612.
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
Copyright information
© 2017 Springer Nature Singapore Pte Ltd.
About this chapter
Cite this chapter
Railean, E.A. (2017). Teacher-Centered Versus Learner-Centered Design of Screen. In: User Interface Design of Digital Textbooks. Lecture Notes in Educational Technology. Springer, Singapore. https://doi.org/10.1007/978-981-10-2456-6_4
Download citation
DOI: https://doi.org/10.1007/978-981-10-2456-6_4
Published:
Publisher Name: Springer, Singapore
Print ISBN: 978-981-10-2455-9
Online ISBN: 978-981-10-2456-6
eBook Packages: EducationEducation (R0)