Playmakers in the Maldives

  • Amani Naseem
  • William Drew
  • Viktor Bedö
  • Sidsel Hermansen
Chapter
Part of the Gaming Media and Social Effects book series (GMSE)

Abstract

This chapter describes the Playmakers in the Maldives project, a collaborative work made for the Maldives Exodus Caravan Show at the 55th Venice Biennale. The project involved ten international game designers collaborating with the Maldivian communities and individuals to create games and play events in the public spaces of the Maldivian capital island Malé. We present the games developed and describe some of the issues that we faced during the project.

Notes

Acknowledgements

We thank all the designers and Maldivian collaborators for their support and for joining in the play. Special thanks to Mookai Suites and Top Up. Thanks to Thomas Apperley for feedback.

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Copyright information

© Springer Nature Singapore Pte Ltd. 2018

Authors and Affiliations

  • Amani Naseem
    • 1
  • William Drew
    • 2
  • Viktor Bedö
    • 3
  • Sidsel Hermansen
    • 4
  1. 1.Copenhagen Game CollectiveCopenhagenDenmark
  2. 2.LondonUK
  3. 3.Tacit Dimension, HPI School for Design ThinkingPotsdamGermany
  4. 4.CopenhagenDenmark

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