Abstract
In this paper, we develop a touch detection system using the Kinect-projector system. In our system, the touch area is first determined using a user’s assistance with the Kinect provided skeleton data, and the touch is then detected within only the touch area to simplify and speed-up the process. In particular, a precise touch location is found considering the user’s touch behavior and depth characteristics. Experimental results demonstrate that the proposed system can be used for touch sensing on planar walls without requiring any active touch sensors.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Jones B, Sodhi R, Murdock M, Mehra R, Benko H, Wilson A, Ofek E, MacIntyre B, Raghuvanshi N, Shapira L (2014) Roomalive: magical experiences enabled by scalable adaptive projector camera units. In: Proceedings of ACM UIST
Wilson AD (2010) Using a depth camera as a touch sensor. In: Proceedings of ITS
Wellner P (1991) The DigitalDesk calculator: tangible manipulation on a desk top display. In: Proceedings of ACM UIST
Krueger M (1991) Artificial reality, vol 2. Addison-Wesley, Boston
Zhang S, He W, Yu Q, Zheng X (2012) Low-cost interactive whiteboard using the kinect. In: Proceedings of IASP
Klompmaker F, Nebe K, Fast A (2012) dSensingNI: a framework for advanced tangible interaction using a depth camera. In: Proceedings of the sixth international conference on tangible, embedded and embodied interaction
Harrison C, Benko H, Wilson A (2011) OmniTouch: wearable multitouch interaction everywhere. In: Proceedings of ACM UIST
Acknowledgments
This research was supported by the MSIP (Ministry of Science, ICT and Future Planning), Korea, under the ITRC (Information Technology Research Center) support program (IITP-2016-H8501-16-1014) supervised by the IITP (Institute for Information & communications Technology Promotion).
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2016 Springer Science+Business Media Singapore
About this paper
Cite this paper
Park, J.Y., Park, J., Kim, K., Lee, JH., Jung, SW. (2016). A Development of Touch Sensing Using a Depth Camera–Projector System. In: Park, J., Jin, H., Jeong, YS., Khan, M. (eds) Advanced Multimedia and Ubiquitous Engineering. Lecture Notes in Electrical Engineering, vol 393. Springer, Singapore. https://doi.org/10.1007/978-981-10-1536-6_23
Download citation
DOI: https://doi.org/10.1007/978-981-10-1536-6_23
Published:
Publisher Name: Springer, Singapore
Print ISBN: 978-981-10-1535-9
Online ISBN: 978-981-10-1536-6
eBook Packages: Computer ScienceComputer Science (R0)