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Virtual Libraries and Education in Virtual Worlds

Twenty-First Century Library Services

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Digitisation Perspectives

Part of the book series: Educational Futures Rethinking Theory and Practice ((EDUFUT,volume 46))

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Abstract

The Gartner Group predicts that by 2011, 80% of those who use the Internet and Fortune 500 companies will be involved in virtual worlds. This is estimated to be 50–60 million people (Gartner Group Press Release, 2007). From April 2006 to July 2007, the virtual world of Second Life increased from 180,000 accounts to over 8 million, growing an average of 30% a month. The ultimate virtual world may or may not be Second Life; however, with the rapidly increasing use of programs like Second Life, World of Warcraft, and other worlds, virtual worlds are here to stay in one form or another. We think libraries need to be there too. Many individuals involved in virtual worlds may not be traditional library users. By putting ourselves where the users are, there is a great opportunity to increase use of the bricks and mortar library and to promote library services and materials. In this chapter we will discuss the virtual world of Second Life, what libraries are doing in Second Life, the successes and challenges of the project, partnerships with education, and why libraries are relevant in these worlds.

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References

  • Akeroyd, J. (2001). The future of academic libraries. Aslib Proceedings, 53(3), 164-172.

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  • Gartner Group Press Release. (2007). Gartner Group says 80 percent of active Internet users will have a ‘Second Life’ in the virtual world by the end of 2011. Retrieved August 6, 2007, from http://www.gartner.com/it/page.jsp?id=503861

  • Further Information about ‘Second Life’: Alliance Library System and OPAL (Online Programming for All Libraries) (http://www.opal-online.org/) provide selected OPAL programs in an online virtual reality game called ‘Second Life’ - http://www.secondlife.com/. ‘Second Life’ includes book discussions, training sessions and an outreach program to people that might not otherwise use the library. It has over 10 million residents and is continually growing. For more information see ‘Second Life’ in The Shifted Librarian, 12 April 2006. Retrieved May 11, 2010 fro http://www.theshiftedlibrarian.com/archives/2006/04/12/second_library.html

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© 2011 Sense Publishers

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Bell, L., Lindbloom, MC., Pope, K., Peters, T. (2011). Virtual Libraries and Education in Virtual Worlds. In: Rikowski, R. (eds) Digitisation Perspectives. Educational Futures Rethinking Theory and Practice, vol 46. SensePublishers. https://doi.org/10.1007/978-94-6091-299-3_18

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