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Between Neuro-potentials and Aesthetic Perception. Pingo Ergo Sum

  • Adi HoesleEmail author
Chapter
Part of the The International Library of Ethics, Law and Technology book series (ELTE, volume 12)

Abstract

Brain–computer interfaces (BCIs) have found an application in the arts as well. In this chapter an artist describes his experiences with Brain Painting and displays his personal thoughts on this new form of artistic performance. In addition, several further BCI applications in the field of creative expression, as for instance drawing, sculpturing, and even dancing, are introduced. But BCI is not only a tool for practicing but also an occasion to reflect on art and aesthetics anew: When, for instance, painting via the decoding of brain waves results in an ephemeral ‘picture’ on the screen that has no further material being, this alludes to fundamental questions on the place and essence of the creative process as such.

Keywords

Amyotrophic Lateral Sclerosis Virtual Reality Amyotrophic Lateral Sclerosis Patient Functional Electrical Stimulation Machine Interface 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

  1. Böttcher, D. 2012. Das Atelier des dritten Jahrtausends. The studio of the third millennium. In Pingo ergo sum, ed. A. Hoesle, 5–7. Rostock: Kunsthalle Rostock.Google Scholar
  2. Polte, M. 2012. Pingo ergo sum-Das Bild fällt aus dem Hirn. Pingo ergo sum-The image drops out of the head. In Pingo ergo sum, ed. A. Hoesle, 12–18. Rostock: Kunsthalle Rostock.Google Scholar

Copyright information

© Springer Science+Business Media Dordrecht 2014

Authors and Affiliations

  1. 1.Art Research Lab (ARL)Adi Hoesle, RetrogradistBabenhausenGermany

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