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Imagine following game. I give you a colour array with sample colour chips ordered in terms of resemblance—a two dimensional lightness/hue order such as the ones initially used by Berlin and Kay, and Rosch. This is the board. I tell you that you must construct colour groups of multiple chips but that you must, also, obey the principle of association: the groups cannot be formed of sample chips that do not “chain” through resemblance. These are the rules. Given the way the board is constructed and given the nature of the rules, we can see that certain colour “categories”—yellow-blue; green-red—are not possible.
KeywordsRelative Similarity Colour Word Colour Chip Colour Sample Colour Naming
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