Abstract
This chapter introduces techniques used in muscle Modeling and rendering. An anatomically based approach to muscle Modeling is presented in which the muscle models are generated from anatomical data. These models provide a good visual description of muscle form and action and represent a sound base from which to progress further towards medically accurate simulation of human bodies. Deformation of these models is also performed on the basis of their anatomical structures. The result is an efficient, anatomically accurate, muscle representation that is specifically designed to accommodate the particular form of deformation exhibited by each individual muscle.
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© 2004 Springer Science+Business Media Dordrecht
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Dong, F., Clapworthy, G.J. (2004). Muscle Modeling and Rendering. In: Sarfraz, M. (eds) Geometric Modeling: Techniques, Applications, Systems and Tools. Springer, Dordrecht. https://doi.org/10.1007/978-94-017-1689-5_9
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DOI: https://doi.org/10.1007/978-94-017-1689-5_9
Publisher Name: Springer, Dordrecht
Print ISBN: 978-90-481-6518-6
Online ISBN: 978-94-017-1689-5
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