Skip to main content

Using Knowledge Objects to Design Instructional Learning Environments

  • Chapter
Authoring Tools for Advanced Technology Learning Environments

Abstract

The primary purpose of this paper is to describe and illustrate a PEAnet knowledge structure and its use in designing instructional learning environments. The ID2 Research Group at Utah State University used this architecture to design a prototype authoring system, the Instructional Simulator. The knowledge object architecture described has implications for the design of instructional systems beyond the prototype system. The emphasis of this paper is on the underlying architecture rather than on the Instructional Simulator prototype itself. The importance of our contribution is in defining knowledge objects, knowledge structures, knowledge bases, and how these content representations can be used with appropriate instructional strategy objects to provide a variety of instructional interactions, including learning environments and direct instruction, to a student. The detailed implementation of this architecture in the Instructional Simulator and subsequently in the IDVisualizerTM is only one possible implementation of this architecture.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Merrill, M. D. & ID2 Research Team. (1993). Instructional Transaction Theory: knowledge relationships among processes, entities, and activities. Educational Technology, 33 (4), 5–16.

    Google Scholar 

  • Merrill, M. D. & ID2 Research Team (1996). Instructional Transaction Theory: Instructional Design based on Knowledge Objects. Educational Technology, 36 (3), 30–37.

    Google Scholar 

  • Merrill, M. D. (1998). Knowledge Objects. CBT Solutions, March/April issue, pages 1, 6–11.

    Google Scholar 

  • Merrill, M. D. & ID2 Research Group (1998). ID Expert: a second generation instructional development system. Instructional Science, 26 (3–4), 243–262.

    Article  Google Scholar 

  • Merrill, M. D. (1999). Instructional Transaction Theory (ITT): Instructional Design based on Knowledge Objects. In C. M. Reigeluth (Ed.). Merrill, M. D 2, LEA Publishers.

    Google Scholar 

  • Merrill, M. D. & Thompson, B. (1999). The IDXelerator: learning-centered instructional design. In J. van den Akker, R. M. Branch, K. Gustafson, N. Nieveen & t. Plomp (Eds.). Design Approaches and Tools in Education and Training. Dordrecht: Kluwer Academic Publishers.

    Google Scholar 

  • Merrill, M. D. (2001 a). A knowledge object and mental model approach to a physics lesson. Educational Technology, 41(1), 36–47.

    Google Scholar 

  • Merrill, M. D. (2001b). Components of instruction: toward a theoretical tool for instructional design. Instructional Science. 29 (4/5), 291–310.

    Article  Google Scholar 

  • Merrill, M. D. (2002). Knowledge objects and mental models. In David A. Wiley (Ed.) Instructional Use of Learning Objects. Agency for Educational Technology and Association for Educational Communications and Technology.

    Google Scholar 

  • Mills, R. J., Lawless, K. A., Drake, L., & Merrill, M. D. (in press). Procedural knowledge in a computerized learning environment.

    Google Scholar 

  • Murray, T. (1999). Authoring intelligent tutoring systems: an analysis of the state of the art. International J. of Artificial Intelligence in Education, 10, 98–129.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2003 Springer Science+Business Media Dordrecht

About this chapter

Cite this chapter

Merrill, M.D. (2003). Using Knowledge Objects to Design Instructional Learning Environments. In: Murray, T., Blessing, S.B., Ainsworth, S. (eds) Authoring Tools for Advanced Technology Learning Environments. Springer, Dordrecht. https://doi.org/10.1007/978-94-017-0819-7_7

Download citation

  • DOI: https://doi.org/10.1007/978-94-017-0819-7_7

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-90-481-6499-8

  • Online ISBN: 978-94-017-0819-7

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics