Abstract
This paper presents an approach to incorporating agent software technology in our developed, shared collaborative Mindmap software. We start by discussing our theoretical influences, before we describe our approach to designing and implementing the agent into the Mindmap. Then we present some of the most interesting findings derived from a formative usability test of an agent prototype. This test was conducted to investigate how the agent impacted on students working together to solve a joint problem. The findings gave us some useful feedback about how agents can support distributed collaborative learning, and also some suggestions for future work.
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Baggetun, R., Dragsnes, S. (2003). Designing Pedagogical Agents for CSCL. In: Wasson, B., Ludvigsen, S., Hoppe, U. (eds) Designing for Change in Networked Learning Environments. Computer-Supported Collaborative Learning, vol 2. Springer, Dordrecht. https://doi.org/10.1007/978-94-017-0195-2_20
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DOI: https://doi.org/10.1007/978-94-017-0195-2_20
Publisher Name: Springer, Dordrecht
Print ISBN: 978-90-481-6321-2
Online ISBN: 978-94-017-0195-2
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