Abstract
Five years since its introduction to television world, Virtual Studio has proven that it can be successfully used. More and more broadcasters are using this technology, even for complex, live-to-air productions.
The goal of this paper is to address the most basic issue raised by this relatively new technology: how realistic virtual sets can appear? Has the technology reached the level high enough to create a convincing illusion?
Virtual Studio is a very interdisciplinary technology. To answer these questions, we need to discuss techniques related to computer graphics, today’s graphics workstations, chroma keying, video camera behavior, camera tracking and interaction between real and virtual worlds.
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Wojdala, A. (2000). Can Virtual Look Real? A Review of Virtual Studio Techniques. In: Leonardis, A., Solina, F., Bajcsy, R. (eds) Confluence of Computer Vision and Computer Graphics. NATO Science Series, vol 84. Springer, Dordrecht. https://doi.org/10.1007/978-94-011-4321-9_13
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DOI: https://doi.org/10.1007/978-94-011-4321-9_13
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