Abstract
This Chapter reviews some of the ways in which the introduction of computers into classrooms may encourage the expression and elaboration of mental models in science. Programming languages such as Logo (Papert, 1980; Resnick, 1994) have provided a basis for a range of modelling environments; computer-generated imagery has allowed the visual representation of increasingly complex modelled environments; the development of graphical user interfaces has made it possible for even young children and others with limited programming skills to develop computer-based models; and the development of the World Wide Web has provided a medium for dissemination and discussion of models and model-building tools.
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© 2000 Kluwer Academic Publishers
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Carmichael, P. (2000). Computers and the Development of Mental Models. In: Gilbert, J.K., Boulter, C.J. (eds) Developing Models in Science Education. Springer, Dordrecht. https://doi.org/10.1007/978-94-010-0876-1_9
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DOI: https://doi.org/10.1007/978-94-010-0876-1_9
Publisher Name: Springer, Dordrecht
Print ISBN: 978-0-7923-6772-7
Online ISBN: 978-94-010-0876-1
eBook Packages: Springer Book Archive