Abstract
This paper is concerned with the motivation of design agents to promote the exploration of design spaces. A general form of motivation common to designers is a curiosity to discover interesting designs. This paper presents computational models of interest and curiosity based on the detection of novelty. We illustrate the behaviour of our model of interest by developing a design agent that is motivated to explore the effects of emergent crowd behaviours on the performance of doorways.
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Saunders, R., Gero, J.S. (2001). Designing for Interest and Novelty. In: de Vries, B., van Leeuwen, J., Achten, H. (eds) Computer Aided Architectural Design Futures 2001. Springer, Dordrecht. https://doi.org/10.1007/978-94-010-0868-6_54
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DOI: https://doi.org/10.1007/978-94-010-0868-6_54
Publisher Name: Springer, Dordrecht
Print ISBN: 978-94-010-3843-0
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