Abstract
Game Semantics has emerged as a powerful paradigm for giving semantics to a variety of programming languages and logical systems. It has been used to construct the first syntax-independent fully abstract models for a spectrum of programming languages ranging from purely functional languages to languages with non-functional features such as control operators and locally-scoped references [4, 21, 5, 19, 2, 22, 17, 11]. A substantial survey of the state of the art of Game Semantics circa 1997 was given in a previous Marktoberdorf volume [6].
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Abramsky, S. (2002). Algorithmic Game Semantics. In: Schwichtenberg, H., Steinbrüggen, R. (eds) Proof and System-Reliability. NATO Science Series, vol 62. Springer, Dordrecht. https://doi.org/10.1007/978-94-010-0413-8_2
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