Abstract
The perfect monitoring assumption is replaced by a signalling structure that models, for each player, the information about the opponent’s previous action. The value of a stochastic game may not exist any more. For the class of absorbing games, we are able to show the existence of the max min and the min max. The value does not exist if they are different.
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Coulomb, JM. (2003). Absorbing Games with a Signalling Structure. In: Neyman, A., Sorin, S. (eds) Stochastic Games and Applications. NATO Science Series, vol 570. Springer, Dordrecht. https://doi.org/10.1007/978-94-010-0189-2_22
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DOI: https://doi.org/10.1007/978-94-010-0189-2_22
Publisher Name: Springer, Dordrecht
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