Plug and Play Spoken Dialogue Processing

  • Manny Rayner
  • Johan Boye
  • Ian Lewin
  • Genevieve Gorrell
Part of the Text, Speech and Language Technology book series (TLTB, volume 22)


Plug and Play is an increasingly important concept in system and network architectures. We introduce and describe a spoken language dialogue system architecture which supports Plug and Playable networks of objects in its domain. Each device in the network carries the linguistic and dialogue management information which is pertinent to it and uploads it dynamically to the relevant language processing components in the spoken language interface. We describe the current state of our plug and play demonstrator and discuss theoretical issues that arise from our work.


Speech recognition spoken language understanding dialogue device control plug and play 


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Copyright information

© Springer Science+Business Media Dordrecht 2003

Authors and Affiliations

  • Manny Rayner
    • 1
  • Johan Boye
    • 2
  • Ian Lewin
    • 1
  • Genevieve Gorrell
    • 3
  1. 1.Westbrook Centrenetdecisions LtdCambridgeUK
  2. 2.Telia ResearchFarstaSweden
  3. 3.Department of Computer and Information ScienceLinkθping UniversitySweden

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