Skip to main content

Building Community in Professional Education: Team Learning by Design

  • Chapter
  • First Online:
  • 1039 Accesses

Part of the book series: Explorations of Educational Purpose ((EXEP,volume 11))

Abstract

Raising his hand, Solomon sought to make an exchange, “Professor Connell, our team RASNER is willing to trade two shapers for a plant and a coordinator.” Sarah answered back, “Team TQM (Total Quality Management) will trade you one coordinator. We are also looking for a Networker, if you have more than one.” The two teams—RASNER and Team TQM—were attempting to create well-rounded teams, made up of individuals who had specific skill areas lacking in the current team configuration. The process is called rebalancing. To understand what team skills they possessed and what skills they still needed, all team members had taken a team roles assessment test that allowed them to understand their individual role preferences and those of their team mates. In fact, there was only one self-defined “networker” in the class: a member whose specific skill was communicating with the world outside the team to obtain scarce resources to complete team activities.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Notes

  1. 1.

    Dr. Meredith Belbin has written a number of books on teaming, including: Management Teams: Why they succeed or fail (1981), The job promoters (1990), Team roles at work (1993), The coming shape of organization (1996), Changing the way we work (1997), Beyond the team (2000), and Managing without power (2001).

  2. 2.

    Schermerhorn, Hunt, and Osborn (2004).

  3. 3.

    Schermerhorn et al. 160.

  4. 4.

    Schermerhorn et al. 19.

  5. 5.

    Hanlan (2004).

  6. 6.

    Hanlan 20.

  7. 7.

    Bain (2004).

  8. 8.

    Gee 113.

  9. 9.

    Curtis, Hefley, and Miller (2007).

  10. 10.

    Gee (2007, p. 222).

  11. 11.

    Gee (2007, pp. 54–55).

  12. 12.

    Belbin Website, “Home to Belbin Team Roles,” para 1 <http://www.belbin.com/rte.asp?id=8>.

  13. 13.

    Bain 192; Zull (2002).

  14. 14.

    Argyris (1991).

  15. 15.

    The “Nascar’s Racing Teams” Case was developed by Developed by David S. Chappell, Ohio University and modified by Hal Babson, Columbus State Community College. Details of the case discussed here are drawn from the Wiley’s student Website supporting the Schermerhorn, Hunt & Osborne book Core Concepts of Organizational Behavior.

  16. 16.

    Slater (1998). The quote appears in David Chappell, “Nascar’s Racing Teams,” paras 10–11. In Student Companion Site for Schermerhorn et al. (2004, http://bcs.wiley.com/he-bcs/Books?action=resource&bcsId=1558&itemId=0471391824&resourceId=1407).

  17. 17.

    Gee 224.

References

  • Argyris, C. (1991). Teaching smart people how to learn. Reflections, 4(2), 4–15.

    Article  Google Scholar 

  • Bain, K. (2004). What the best college teachers do (p. 99). Cambridge, MA: Harvard University.

    Google Scholar 

  • Curtis, B., Hefley, W. E., & Miller, S. A. (2007). The people capability maturity model: Guidelines for improving the workforce. Delhi, India: Dorling Kindersley (India) Pvt. Ltd.

    Google Scholar 

  • Gee, J. (2007). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.

    Google Scholar 

  • Hanlan, M. (2004). High performance teams: How to make them work (p. 79). Connecticut: Praeger.

    Google Scholar 

  • Schermerhorn, J. R., Hunt, J. G., & Osborn, R.N. (2004). Core concepts of organizational behavior (pp. 146–147). New York: Wiley.

    Google Scholar 

  • Slater, C. (1998, October). Life in the fast lane. Fast Company. Retrieved from http://www.fastcompany.com/online/18/fastlane.html

  • Zull, J. E. (2002). The art of changing the brain (p. 17). Sterling, VA: Stylus.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Carol M. Connell .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer Science+Business Media B.V.

About this chapter

Cite this chapter

Connell, C.M. (2011). Building Community in Professional Education: Team Learning by Design. In: Summerfield, J., Smith, C. (eds) Making Teaching and Learning Matter. Explorations of Educational Purpose, vol 11. Springer, Dordrecht. https://doi.org/10.1007/978-90-481-9166-6_16

Download citation

Publish with us

Policies and ethics