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Design and Implementation of Web Service for Scenario Data Service System in War Gaming

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Proceedings of International Conference on Computer Science and Information Technology

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 255))

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Abstract

Scenario data is the basis for much military training, war gaming, planning, and scenario data service system is also an important component of war-gaming system. It provides an easy interface to store, compile, read and write, transfer scenario data needed in war gaming, especially, trainees in war gaming need to query and search data which could assist them to make combat plan, etc. This led us to design and implement Scenario Data Service System. In this paper, we introduce the architecture of system and approach of technology. Then, we focus on e-design and implementation of Web service, as it is the key technique and the core of system. In the second half of paper, we introduce the Web service process and then expatiated on the modules of Web layer.

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References

  1. Xiofeng, H., Jiabin, F.: Introduction of War Gaming Exercises. National Defence University Press, Beijing (2012)

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Acknowledgments

This paper is sponsored by National Natural Science Foundation of China (Grant NO. 61174156 and 61203140).

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Correspondence to Zhihua Cao .

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© 2014 Springer India

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Cao, Z., Hu, X., Zhang, G., Wang, X. (2014). Design and Implementation of Web Service for Scenario Data Service System in War Gaming. In: Patnaik, S., Li, X. (eds) Proceedings of International Conference on Computer Science and Information Technology. Advances in Intelligent Systems and Computing, vol 255. Springer, New Delhi. https://doi.org/10.1007/978-81-322-1759-6_25

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  • DOI: https://doi.org/10.1007/978-81-322-1759-6_25

  • Publisher Name: Springer, New Delhi

  • Print ISBN: 978-81-322-1758-9

  • Online ISBN: 978-81-322-1759-6

  • eBook Packages: EngineeringEngineering (R0)

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