Key Frame and Painting Systems

  • Nadia Magnenat-Thalmann
  • Daniel Thalmann
Part of the Computer Science Workbench book series (WORKBENCH)


We showed in Chapter 3 that numerous steps in conventional animation can be assisted or improved by computer. In particular, the computer can be used:
  1. 1.

    to input drawings

  2. 2

    to produce in-betweens

  3. 3.

    to specify the motion of an object along a path

  4. 4.

    to color the drawings and create a background

  5. 5

    to synchronize motion with sound

  6. 6

    to initiate the recording of a sequence on film.



Frame Number graphIcs edItor graphIcal Object Pattern Number Color Number 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer- Verlag Tokyo 1985

Authors and Affiliations

  • Nadia Magnenat-Thalmann
    • 1
  • Daniel Thalmann
    • 2
  1. 1.Hautes Etudes CommercialesUniversité de MontréalMontréalCanada
  2. 2.Département d’Informatique et de Recherche OpérationnelleUniversité de MontréalMontréalCanada

Personalised recommendations