Case Studies

  • Nadia Magnenat-Thalmann
  • Daniel Thalmann
Part of the Computer Science Workbench book series (WORKBENCH)


In computer animated films, bridges and houses are impressive objects that take a long time to produce in this section we present two tools for creating these objects more easily The first one is a BRIDGE graphical type [Thalmann et al., 1982] and the second is a user-oriented system for drawing house facades


Camera motIon Type Bridge reconstructIOn Program desIred Path Camera Path 


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Copyright information

© Springer- Verlag Tokyo 1985

Authors and Affiliations

  • Nadia Magnenat-Thalmann
    • 1
  • Daniel Thalmann
    • 2
  1. 1.Hautes Etudes CommercialesUniversité de MontréalMontréalCanada
  2. 2.Département d’Informatique et de Recherche OpérationnelleUniversité de MontréalMontréalCanada

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