Abstract
As indicated in chapter 6, modeled computer animation involves three main activities
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object modeling
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motion specification and synchronization
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image rendering.
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© 1985 Springer- Verlag Tokyo
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Magnenat-Thalmann, N., Thalmann, D. (1985). Object-oriented and Actor Languages and Systems. In: Computer Animation. Computer Science Workbench. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68433-6_10
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DOI: https://doi.org/10.1007/978-4-431-68433-6_10
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-68435-0
Online ISBN: 978-4-431-68433-6
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