Abstract
A global model of simulation and game evaluation is necessary if one is to demonstrate the anticipated benefits of games for learning or to develop more useful and efficient games. Many criteria and aspects of evaluation have already been documented. The relationship among these criteria and the functions and goals of evaluation are not, however, always clear. Important new criteria and interactions need to be emphasized. We have developed an evaluation model that blends new and well-established criteria. We have applied them to different aspects of evaluation of simulation and games and tried to integrate them in a global and systemic model. An application of the model to the evaluation of educational software is also considered.
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© 1992 Springer-Verlag Tokyo
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Laveault, D., St-Germain, M., Corbeil, P. (1992). A Global Model of Simulation and Game Evaluation. In: Crookall, D., Arai, K. (eds) Global Interdependence. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68189-2_3
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DOI: https://doi.org/10.1007/978-4-431-68189-2_3
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-68191-5
Online ISBN: 978-4-431-68189-2
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