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Introducing Gaming-Simulations into the Planning Process in a Developing Country

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Abstract

Under the sponsorship of UNDP (the United Nations Development Program), a multistage process of introducing gaming-simulation into various stages of the planning process in Ghana has been underway for the past year. The consultation was invited in response to the pressing demand for a larger number of trained development planners in both the public and private sectors in Ghana. Over the course of two 1-month visits, this author worked with staff at the Department of Planning, Faculty of Environmental and Development Studies, University of Science and Technology (UST), Kumasi, with several major goals connected with the overall aim of strengthening the capacity for using and designing gaming-simulations. As a result of the success of this first consultation, a second stage has been proposed. This paper will elaborate on the first phase of the project.

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© 1992 Springer-Verlag Tokyo

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Greenblat, C.S. (1992). Introducing Gaming-Simulations into the Planning Process in a Developing Country. In: Crookall, D., Arai, K. (eds) Global Interdependence. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68189-2_21

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  • DOI: https://doi.org/10.1007/978-4-431-68189-2_21

  • Publisher Name: Springer, Tokyo

  • Print ISBN: 978-4-431-68191-5

  • Online ISBN: 978-4-431-68189-2

  • eBook Packages: Springer Book Archive

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