Abstract
As indicated in Chap. 6, modeled computer animation involves three main activities:
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Object modeling
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Motion specification and synchronization
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Image rendering
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© 1990 Springer-Verlag Tokyo
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Thalmann, N.M., Thalmann, D. (1990). Object-oriented and Actor Languages and Systems. In: Computer Animation. Computer Science Workbench. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68105-2_11
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DOI: https://doi.org/10.1007/978-4-431-68105-2_11
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-68107-6
Online ISBN: 978-4-431-68105-2
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