Object-oriented and Actor Languages and Systems
Part of the Computer Science Workbench book series (WORKBENCH)
As indicated in Chap. 6, modeled computer animation involves three main activities:
Motion specification and synchronization
KeywordsActor Type Interest Point Computer Animation Actor Language Graphical Object
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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© Springer-Verlag Tokyo 1990