Optimization techniques for ray-tracing
Part of the Computer Science Workbench book series (WORKBENCH)
As previously explained in Sect. 10.1.4, various approaches have been developed to speed up ray-tracing. These may be classified into two categories:
Methods for speeding up the intersection process itself
Methods for reducing the number of ray-object intersection calculations
KeywordsSpread Angle Rectangular Parallelepiped Void Area Space Division Binary Space Partitioning
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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© Springer-Verlag Tokyo 1987