Toward the Standardization of Input Peripherals in the Urbanistic Design Process and Person-Machine Interaction
Input peripherals are the first medium of communication between a person and a computer. In computer graphics in particular they are essential. This paper will focus on the effectiveness of the relationship between input devices and the physical. i.e. anatomical characteristics of the user. Since various standards are still being developed for computer graphics work stations, it is important to have qualified information for making decisions” about input peripherals.
The paper is based on several years’ experience in the field of computer graphics applied to urbanistic design and the communication of numerical and iconic information for decision making to non-specialized users. The conclusions of this paper and the design idea of the Whole Station for the interactive computer graphics spring from direct experiments conducted on professionals in urbanistics and graduate students of design courses. The conclusions are part of a major project which is supported by the C.N.R. (Consiglio Nazionale delle Ricerche, in Italy) whose effort is to define the hardware and software characteristics of an interactive work-station for design purposes in the engineering and architectural field.
It is paper’s main goal to analyze the relationship between the human being and the interactive input devices for computer graphics. Three categories of typical users have been selected and examined in terms of impact with input peripherals.
KeywordsComputer Graphic Input Device Urbanistic Design Peripheral Device Touch Panel
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