Advertisement

Toward the Standardization of Input Peripherals in the Urbanistic Design Process and Person-Machine Interaction

  • Mauro Salvemini
Conference paper

Abstract

Input peripherals are the first medium of communication between a person and a computer. In computer graphics in particular they are essential. This paper will focus on the effectiveness of the relationship between input devices and the physical. i.e. anatomical characteristics of the user. Since various standards are still being developed for computer graphics work stations, it is important to have qualified information for making decisions” about input peripherals.

The paper is based on several years’ experience in the field of computer graphics applied to urbanistic design and the communication of numerical and iconic information for decision making to non-specialized users. The conclusions of this paper and the design idea of the Whole Station for the interactive computer graphics spring from direct experiments conducted on professionals in urbanistics and graduate students of design courses. The conclusions are part of a major project which is supported by the C.N.R. (Consiglio Nazionale delle Ricerche, in Italy) whose effort is to define the hardware and software characteristics of an interactive work-station for design purposes in the engineering and architectural field.

It is paper’s main goal to analyze the relationship between the human being and the interactive input devices for computer graphics. Three categories of typical users have been selected and examined in terms of impact with input peripherals.

Keywords

Computer Graphic Input Device Urbanistic Design Peripheral Device Touch Panel 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Munari, B. — Design e comunicazione visiva — Editori Laterza, Bari (i), 1976, pp.80–90Google Scholar
  2. Salvemini, M — Computer qrafica — Introduzione alle tecniche automatiche di rappresentazione — Gruppo Editoriale Jackson, Milano (i) dicembre 1982Google Scholar
  3. Schmandt, C. — Spatial input/display correspondence in a stereoscopic computer graphic work station — Computer Graphics Vol.17 N.3 — SIGGRAPH’ 83 Confrence proc.Google Scholar
  4. Swezey W.R and Davis E.g. — A case study of human factors guidelines in computer graphics — IEEE Computer Graphics and Applications, Vol.3 N.8 (ISSN0272-1716), pp.21, 30Google Scholar
  5. Weinzapfel G. — Mapping by yourself — A multimedia paradigm for computer based geographics — Interactive techniques in computer aided design, ACM Italian Chapter, Bologna (i) 1978 (78ch1289-8c), pp.211, 215Google Scholar

Copyright information

© Springer-Verlag Tokyo 1985

Authors and Affiliations

  • Mauro Salvemini
    • 1
  1. 1.Facolta’ di IngegneriaUniversita’ dell’ AquilaL’AquilaItaly

Personalised recommendations