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An Integrated Computer Animation Environment

  • Minako M. Hayashi
  • Keiji Nemoto
  • Yosuke Takashima
Conference paper
Part of the Computer Animation Series book series (3056)

Abstract

For those who are not familiar with computers and animation, there are three problems in making animation easily, i.e. making actors’ shapes, defining actors’ actions and directing animation. This paper introduces generating actors model, which consists of the shape module and the action module, and camera work model. We realized an integrated animation environment based on these models. The environment consists of three subsystems, making actors’ shape, defining actors’ actions, and directing animation (Fig. 1). Because three subsystems are tightly connected, user can browse among the subsystems.

Keywords

Shape Module Action Module Actor Model Work Model Fine Actor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Springer Japan 1993

Authors and Affiliations

  • Minako M. Hayashi
    • 1
  • Keiji Nemoto
    • 1
  • Yosuke Takashima
    • 1
  1. 1.C&C Information Technology Res. Labs.NEC CorporationKawasaki Kanagawa 216Japan

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