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Hair Animation with Collision Detection

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Models and Techniques in Computer Animation

Part of the book series: Computer Animation Series ((3056))

Abstract

We propose an efficient method for hair animation. The movement of hairs is modeled by simplified physical simulations. In particular the method can treat successfully collisions between hair and a human body or other objects, which provides realistic hair animation. The fast collision detection is achieved using cylindrical representation of the head and human body parts, despite a large number of hairs. The cylindrical representation allows collision detection to be performed by table look-up and interpolation, which assures that the computation time is independent of the complexity of the objects. A reaction constraint algorithm is also applied for the collision reaction to simulate inelastic contact. The efficiency of the method is well illustrated by the animation obtained.

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© 1993 Springer Japan

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Kurihara, T., Anjyo, Ki., Thalmann, D. (1993). Hair Animation with Collision Detection. In: Thalmann, N.M., Thalmann, D. (eds) Models and Techniques in Computer Animation. Computer Animation Series. Springer, Tokyo. https://doi.org/10.1007/978-4-431-66911-1_12

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  • DOI: https://doi.org/10.1007/978-4-431-66911-1_12

  • Publisher Name: Springer, Tokyo

  • Print ISBN: 978-4-431-66913-5

  • Online ISBN: 978-4-431-66911-1

  • eBook Packages: Springer Book Archive

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