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A Study on the Requirements for Designing Agent-Based Computer Generated Force

  • Yong-Jun You
  • Jang-Se Lee
  • Sung-Do Chi
  • Jae-Ick Kim
Conference paper
Part of the Proceedings in Information and Communications Technology book series (PICT, volume 4)

Abstract

CGF (Computer Generated Forces) is known as a representation of constructive forces in a simulation environment which attempts to model human behavior. Currently, CGF deals with some extent on lower levels of command as well as weapon system, however, their behavior is stereotyped so as to support only simple level of decision-making. In this paper, we propose the level of agent-based CGF by integrating various viewpoints of requirements for supporting the systematic design.

Keywords

Remote Control Intelligent Agent Weapon System High Autonomy Defense Development 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer Tokyo 2012

Authors and Affiliations

  • Yong-Jun You
    • 1
  • Jang-Se Lee
    • 2
  • Sung-Do Chi
    • 1
  • Jae-Ick Kim
    • 3
  1. 1.Department of Computer EngineeringKorea Aerospace UniversityGyeonggi-doKorea
  2. 2.Division of Information TechnologyKorea Maritime UniversityBusanKorea
  3. 3.Agency for Defense DevelopmentJinhaeKorea

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