Flight Simulation on Tiled Displays with Distributed Computing Scheme

  • Sangwon Chae
  • Soon-Bin Yim
  • Youngshin Han
Part of the Proceedings in Information and Communications Technology book series (PICT, volume 4)


Flight simulator is based on real aircrafts. The main purpose of flight simulator is to prevent accidents when people control real flight through the training with various unexpected scenarios during flight. It is difficult to handle large scale geographical data on ordinary personal computer. Therefore, we propose distributed flight simulation which provides wider screen view on tiled displays and high system performance with distributed computing environment.


Virtual Reality Geographical Data Control Node Simulation Engine Flight Simulator 
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Copyright information

© Springer Tokyo 2012

Authors and Affiliations

  • Sangwon Chae
    • 1
  • Soon-Bin Yim
    • 2
  • Youngshin Han
    • 2
  1. 1.University of CaliforniaIrvineU.S.A.
  2. 2.School of Information and Communication EngineeringSungkyunkwan UniversitySuwonSouth Korea

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