Gaming Simulation and the Dynamics of a Virtual Economy
In this chapter we analyze economic systems as agent based bottom up models. For this purpose we use the frameworks introduced in the previous chapters, such as a small national economy called a virtual economy, exchange algebra for state space descriptions and gaming simulation. We construct and analyze a dynamic agent-based and gaming simulation model.
KeywordsGross Domestic Product Growth Path Allocation Ratio Real Gross Domestic Product Multi Agent
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