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Fundamentals of two-person noncooperative games and n-person cooperative games

  • Ichiro Nishizaki
  • Masatoshi Sakawa
Part of the Studies in Fuzziness and Soft Computing book series (STUDFUZZ, volume 64)

Abstract

In this chapter, we present fundamentals and basic requirements in twoperson noncooperative games and n-person cooperative games, which are concepts, techniques and algorithms given in preparation for the proceeding chapters. Especially, topics relevant to mathematical programming problems are explained.

Keywords

Equilibrium Solution Linear Programming Problem Mixed Strategy Cooperative Game Pure Strategy 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Ichiro Nishizaki
    • 1
  • Masatoshi Sakawa
    • 1
  1. 1.Department of Industrial and Systems Engineering, Faculty of EngineeringHiroshima UniversityHigashi-HiroshimaJapan

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